![]() It’s a extraordinary building method, and it’s why Mountain Recreation Log Cabins is a leader in the log home industry. You will receive all the rustic charm you would expect from a traditional log home, but with the precision, efficiency, and speed that comes with the modular building process. MRLC builds authentic, solid log homes, in a factory-controlled process. Whether you own a campground and are looking for more rental options, or you’re looking for a mountain recreation getaway cabin, we have plans to fit about any budget. ![]() They can be used as a summer lakeside retreat, fall leaf watching getaway, family vacation destination or desirable romantic hideaway. Log Cabins create the possibility of a year-round revenue stream. Each cabin plan can be customized with the options you desire. Our custom designed log cabins are affordable and come in many sizes, prices and floor plans. Looking for a rental property investment sure to keep customers coming back year after year? Our Modular Log Cabin floor plans allow for one or two bedrooms with plenty of space for everyone to have a great time. ![]() Feel free to call us, email us or use our convenient online form to tell us a little about how we can possibly help. ![]() Contact us today to find out how we can help you realize a greater return on your log cabin investment! We invite you to explore our site and review the many RV Park Model and Modular Log Cabin plans we offer for NC. Our Modular Log Homes are easy to maintain, energy efficient, quality constructed and ready for you and your family. Whether your dream location is a tranquil valley oasis, a relaxing lakeside retreat or an inspiring mountain hideaway, we’ll craft the perfect log home to fit your needs. Our team can help you turn your dream log home getaway into a reality. Have you dreamed about owning a vacation log cabin home for family trips or a relaxing retirement? Our Modular Log Cabins come in a variety of sizes and with endless options for customization. ![]()
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![]() ![]() (H) Association between the superior average thickness of the GCA and the superior macular mean sensitivity as measured by HFA. (G) Association between the average thickness of the GCA and the macular mean sensitivity as measured by HFA. (F) Association between the inferior average thickness of the GCA and the inferior macular mean sensitivity as measured by MP-3. (E) Association between the superior average thickness of the GCA and the superior macular mean sensitivity as measured by MP-3. (D) Association between the average thickness of the GCA and the macular mean sensitivity as measured by MP-3. (C) Association between the inferior average thickness of the GCA and the inferior macular mean sensitivity as measured by MAIA TM. (B) Association between the superior average thickness of the GCA and the superior macular mean sensitivity as measured by MAIA TM. (A) Association between the average thickness of the GCA and the macular mean sensitivity as measured by MAIA TM. Among the three VF measurement instruments, however, no significant differences were found for the structure-function relationships.Īll three VF measurement instruments found similar structure-function relationships in the central VF. The highest correlation for the inferior hemiretina (R = 0.687) GCA thickness-VF mean sensitivity was observed by the MP-3. The highest correlation for the global (R = 0.682) and the superior hemiretina (R = 0.594) GCA thickness-VF mean sensitivity was observed by the HFA. The relationship between the GCA thickness and macular sensitivity was examined by Spearman correlation analysis.įor each instrument, statistically significant macular VF sensitivity (dB) and GCA thickness relationships were observed using the decibel scale (R = 0.547-0.687, all P < 0.001). VF and OCT in the retinal view were used to examine both the global relationship between the VF sensitivity and GCA thickness, and the superior hemiretina and inferior hemiretina. All subjects underwent measurements for GCA thickness by Cirrus HD-OCT and static threshold perimetry using MAIATM, MP-3, or HFA. This cross-sectional study examined 73 glaucoma patients and 19 normal subjects. March 10 Available from: 10.1001/ study was conducted in order to compare relationships between the macular visual field (VF) mean sensitivity measured by MAIATM (Macular Integrity Assessment), MP-3, or Humphry field analyzer (HFA) and the ganglion cell and inner plexiform layer (GCA) thicknesses. Course of Glaucomatous Visual Field Loss Across the Entire Perimetric Range. ![]() ![]() Otarola F, Chen A, Morales E, Yu F, Afifi A, Caprioli J. Analysis of progressive change in automated visual fields in glaucoma. Prediction of glaucomatous visual field loss by extrapolation of linear trends. Causes of vision loss worldwide, 1990–2010: a systematic analysis. 10.1136/bjophthalmol-2015-307223īourne RRA, Stevens GA, White RA, Smith JL, Flaxman SR, Price H, et al. Global variations and time trends in the prevalence of primary open angle glaucoma (POAG): a systematic review and meta-analysis. Kapetanakis VV, Chan MPY, Foster PJ, Cook DG, Owen CG, Rudnicka AR. Using unfiltered real-world datasets, deep learning networks show the ability to not only learn spatio-temporal HVF changes but also to generate predictions for future HVFs up to 5.5 years, given only a single HVF. The 100 fully trained models successfully predicted future HVFs in glaucomatous eyes up to 5.5 years in the future with a correlation of 0.92 between the MD of predicted and actual future HVF and an average difference of 0.41 dB. The overall point-wise PMAE for the test set was 2.47 dB (95% CI: 2.45 dB to 2.48 dB), and deep learning showed a statistically significant improvement over linear models. ![]() The best performing model with 20 million trainable parameters, CascadeNet-5, was selected. More than 1.7 million perimetry points were extracted to the hundredth decibel from 32,443 24-2 HVFs. The point-wise mean absolute error (PMAE) and difference in Mean Deviation (MD) between predicted and actual future HVF were calculated. Ten-fold cross validation with a held out test set was used to develop the three main phases of model development: model architecture selection, dataset combination selection, and time-interval model training with transfer learning, to train a deep learning artificial neural network capable of generating a point-wise visual field prediction. To determine if deep learning networks could be trained to forecast future 24-2 Humphrey Visual Fields (HVFs).Īll data points from consecutive 24-2 HVFs from 1998 to 2018 were extracted from a university database. ![]() ![]() ![]() Boot Camp Assistant is also built into your Mac, so you should have no problem accessing it. This is perhaps the best and most trusted method of removing Boot Camp from your Mac. ![]() Below are three methods and explanations of how to delete Boot Camp partitions and Windows OS on Mac: Method 1 Uninstall with Boot Camp Assistant Fortunately, they're not overly complicated and can be achieved with a little patience. If you've elected to remove Boot Camp from your Mac, there are three ways in which you can go about it. Part 3: 3 Ways to Delete Boot Camp Partition and Windows OS on Mac And as new Macs are likely to be M1 as standard, Boot Camp may no longer be a feature of Apple's offer. One of the casualties is Boot Camp, and because it requires the use of Intel architecture, it's unable to run on M1 Macs. When Apple launched the first Macs to feature its own system architecture, some utilities were removed. Part 2: Does Boot Camp Run on M1-Based Macs? The main problem with Boot Camp Partition is that it can take up a huge amount of space on your Mac, which is why many users seek to remove it. The software is often referred to as Boot Camp Partition because it quite literally 'partitions' your operating systems and allows you to use both Windows and macOS. ![]() Providing you have an up-to-date subscription for the latest Windows software, you can utilize Boot Camp to run the operating system on your Intel-based Mac. Part 1: What is Boot Camp/Boot Camp Partition?īoot Camp is a utility that is built into your Mac that enables you to switch effortlessly between the Mac operating system and Windows. Bonus Tip: Uninstall Unused Applications and Extensions to Free Up Mac Space. ![]() Method 3 – Using Terminal to Get Rid of Boot Camp.Method 2 – Remove Boot Camp Partition Using Disk Utility.Method 1 – Uninstall with Boot Camp Assistant.Part 3: 3 Ways to Delete Boot Camp Partition and Windows OS on Mac.Part 2: Does Boot Camp Run on M1-Based Macs?.Part 1: What is Boot Camp/Boot Camp Partition?.See Turn on accessibility options in the login window. Use accessibility options that make it easier to log in to your Mac. Show the Sleep, Restart, and Shut Down buttonsĭisplay these buttons in the login window. Name and password: Require users to enter both their user name and password. List of users: Allow users to choose from a list of user names when logging in. Select what’s displayed in the login window. It can also be used to provide contact information for a lost Mac. The message is shown to any users who attempt to log in. The hint is shown if the user clicks the question mark in the password field or enters a password incorrectly three times in a row.ĭisplay a short message in the login window when your Mac is locked. Provide a password hint in the login window. You can select the amount of time after the screen saver or sleep begins before a password is required.Ĭhoose to display the current time with the screen saver and the Lock Screen, just the Lock Screen, or neither. When the Mac wakes, a user login password must be entered before the Mac can be used. Lock your Mac when it’s left in an idle state. Require password after screen saver begins or display is turned off Turn display off on power adapter when inactiveĬhoose how long your Mac can be inactive when connected to a power adapter before the screen saver starts. Turn display off on battery when inactiveĬhoose how long your Mac can be inactive when running on battery power before the screen saver starts. Get started with accessibility featuresĬhoose how long your Mac can be inactive before the screen saver starts.Ī warning symbol indicates if your display is set to turn off (as specified in Battery settings) before the screen saver starts.Use Sign in with Apple for apps and websites.Watch and listen together with SharePlay.Share and collaborate on files and folders.Sync music, books, and more between devices.Make and receive phone calls on your Mac.Use one keyboard and mouse to control Mac and iPad.Use Live Text to interact with text in a photo.Make text and other items on the screen bigger.Install and reinstall apps from the App Store. ![]() ![]() ![]() ![]() TIP: I call this the "Wacky Wild Brainstorming List" and ask clients to write everything they can think of to "Be, Do or Have", no matter how wacky or wild! One great way to do this is to ask them to, "List everything they want to Be, Do and Have in Life". First, get your client to list or brainstorm their goals in life.This scoring process helps people see what will TRULY make a difference in their lives as opposed to what they THINK will improve their lives. It is a scoring exercise-but it's so much more than a straight left-brained 'pros and cons' evaluation. The exercise below helps people differentiate between desires (often born from fear, or from needing to bolster our sense of self) and the heart (our deep inner needs). How to Use the Wheel of Life Template to Identify Meaningful Goals Background Want to know more about The Wheel of Life? Try The Complete Guide to the Wheel of Life > So, here's one way the Wheel of Life Template can help our clients create meaningful goals-and perhaps have an 'Aha moment' too. This method can also help clients prioritise their goals in life. Below I share a method of using the Wheel of Life to help people see where they may be unknowingly sabotaging their happiness by focusing on the 'wrong' kind of goals. The Wheel of Life Template is not just a powerful check-in and action planner. ![]() And when our clients finally see this for themselves, it can be literally life-changing for them. But as coaches know, our desires and our heart's true needs can be very different. When our hearts beat faster like this, we often mistake desire for our heart's deep inner needs. How often have you seen clients more excited by the prospect of a new home, high powered job, brand new car or designer pair of shoes than the thought of quality time with a child, partner or friends? ![]() ![]() The fact that Slimes are usually a player's first enemy encounter is referenced in the painting First Encounter. ![]()
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The white field on the back of my manual thats supposed to contain the CD-key (I assume), is white. A must-have.Alright so I just bought this little addon. Nevertheless, FM8 is a hell of a synth, and like the hardware instrument that it's based on, it perfectly complements the countless analogue instruments you probably already own. The facility to use sampled waves as carriers or modulators seems an obvious one to include - in fact, it's already available in rival products. ![]() If we have one complaint, it's that NI has passed up the opportunity to add an SY99-style waveform import feature. Not only does an excellent selection of presets come included, but you can also import SysEx data from practically every FM synth Yamaha ever made. To be honest, though, you may never need to roll your own patches. Given that there are nearly 1000 onboard presets, you'll be glad to have the Attributes page - this enables you to embed patches with meta information and categorise them by genre, articulation, instrument type and more.įM7 was always going to be a hard act to follow, but its successor is even better.įM synthesis will never be the easiest concept to grasp, but FM8's clear interface and Easy page should enable even the greenest would-be synthesis to craft unique patches, and a surprisingly informative manual is on hand if you get lost. There's an integrated Kore Browser, complete with categories and a ratings system. Speaking of controllers, it's no surprise that FM8 is fully compatible with NI's Kore system. You can have a lot of fun controlling the Morph grid with the knobs on your MIDI controller. Judicious use of this enables the creation of everything from slowly evolving soundscapes to sounds that violently rip through the assigned patches. The Morph section, however, is entirely new.Ĭomprising a familiar X/Y vector grid, the Morph function enables you to assign different patches to each of the four corners and crossfade among them to create timbres that change over time. Like FM7's Easy page, this presents you with basic editors for the commonly used parameters (eg, LFO rate, ADSR envelopes and effects). One noteworthy addition, though, is the Easy/Morph page. Some of FM8's windows are certainly familiar, though they have been slightly rearranged. It's also your gateway to the 32-stage envelopes, key scaling, spectrum display, modulation matrix and LFOs. The bottom half of the navigator is tied into the Expert page and gives you access to the operators themselves. All of the usual suspects are in place, as are some complete amp cabinet simulations. The Effects page, however, is worthy of special mention.Īs in other NI products such as Reaktor and Kontakt, the effects are presented in a simple drag and drop rack. The pages include Browser, Attributes, Master, Effects, Arpeggiator, Morph and Expert, most of which are self-explanatory. This time around, the instrument comes in white and pale grey and features a navigator attached to its left-hand side that enables you to choose the editor page you want to work with. FM7 certainly made the programming process a bit less taxing, but FM8's cleaner, clearer interface makes it easier still. In its heyday, FM synthesis left many potential sound designers scratching their heads. The power of FM synthesis lies in the way you can use one or more of these operators to modulate any or all of the others to create new sounds. Though the original DX7 was limited exclusively to sine waves, FM8 offers 32 different waveforms - as a result, its sonic palette is considerably wider. For those few who don't know, Native Instruments' take on Yamaha's flexible but flummoxing form of FM is based on a sextet of operators, each of which has a selectable waveform. ![]() ![]() ![]() String together a flawless succession of moves, and trust me, the feeling is unrivalled.Ģ2. It's fast, frenetic, and a whole heap of cool. ![]() Combat is remarkably fluid and there's barely any downtime. Like the ability to teleport to it mid-air, or the ability to slow-time to a crawl as you line up that perfect shot. Gun are overrated - boomerangs are the new hotness.īoy does the boomerang feel good to fling, and you'll quickly get access to a handful of superpowers that'll only make the wooden spinner even more fun to use. As I said in my Boomerang X preview, it's the DOOM game I've always wanted and it may have ruined FPS games for me. It's safe to say that I was blown away by Boomerang X. The latter has you drench yourself in the blood of your foes to regain health, and is an absolute rip-roaring time. ![]() What else should I be playing: Give Amid Evil a shot, or Ultrakill a try. Boomerang X Where can I buy it: Steam, GOG Trust us when we say infinite ammo grenade launchers are the best.Ģ3. If you're hankering for more, the Mercenaries mode offers action-packed time trials that rank your combat abilities, while playing the campaign with cheats is an absolute treat. There are big boss fights, even bigger explosions, and hordes of enemies to slaughter as you see fit. Village thrives on that action, and while the first half is a slower, more horror-focused experience, the latter half gives that up for an action game that fires on all cylinders. A big reason why? Village leans into the chaotic action of Resident Evil 4 and 5, handing you plenty of powerful guns that you can use to pop heads with ease. The first run will still feel tense, and there are some horrifying moments, but overall the atmosphere isn't as unsettling. If, like me, you were also petrified by Resident Evil 7 and couldn't muster the courage to defeat the Baker family, then rest assured that Village is a far less terrifying experience. As he explores the titular village, you'll fight lycans, zombies, and more with all sorts of guns. Resident Evil Village continues the journey of Ethan Winters and his unlucky hands. If you're after more horror action, then F.E.A.R has very good kicks alongside its spooky vibes. ![]() What else should I be playing: Resident Evil 7 is much more horror, but it still gives you a big ol' flamethrower to burn some zombies. Resident Evil Village Where can I buy it: Steam It's the complete opposite of Superhot's near-constant slow-mo, but it makes you feel equally badass.Ģ4. You won't take damage as long as you simply keep moving, so it's all about chaining stunts together to close the distance between enemies and take them down before they land a single shot. Severed Steel can feel disorienting at first, but it's rather forgiving. Oh yeah, you have an arm cannon! It does big damage, and Severed Steel's destructible voxel arenas (am I saying "voxel" enough?) become your playground when you start blasting through walls. As you shoot your guns and arm cannon, bodies and walls will explode in a glorious shower of destruction. As you run around each mission while pulling off stunts and completing objectives, you shoot voxel dudes with their voxel guns that you pick up on the go. Wall runs, somersaults, dolphin dives, slick slides: if you want it, Severed Steel has it. Kicking off with a newbie to the list, Severed Steel is all about sick stunts. For more fast-paced shooting, check out Turbo Overkill and Neon White further down on this list. What else should I be playing: If you're willing to focus more on the stunts, then Mirror's Edge has plenty of first-person freerunning to enjoy. Severed Steel Where can I buy it: Steam, GOG, Epic Games Store And if your favourite FPS isn't here, let us know in the comments below. You can find our list of the 25 best FPS games on PC below, which you can either browse in one big gulp, or jump straight to individual entries using the links below. Manage cookie settings Watch on YouTube The 25 best FPS games on PC To see this content please enable targeting cookies. ![]() ![]() As lifelong learners, we believe training is important. Our clients include some of the largest accounting firms and companies in the world. GAAP training, IFRS training, or audit training, we’ve helped thousands of professionals since 2001. We don’t think of training as a “tick the box” exercise, but rather an opportunity to empower your people to help them make the right decisions at the right time. We’re a DIFFERENT type of accounting training firm. ![]() Once this determination is made, it’s on to the accounting analysis! Often it is a legal determination that will dictate whether it is a loan participation or syndication. Therefore, the only way to know whether you are dealing with a participation or syndication is the READ the loan agreements! Careful consideration should be given to the legal underwriters and parties to the contract, contractual terms of the instruments, and other conditions to make a final analysis. For these loans, other than its own originated loan, the lead syndicate will need to recognize a servicing asset (or liability) in accordance with ASC 860.Īs it is illustrated above, these two arrangements (a loan participation and syndication) have unique terms even though they achieve the same economic result. Also, these arrangements may involve the lead syndicate servicing the series of loans on behalf of the syndicate banks. Some of these fees may represent “syndication fees” for arranging the deal, as well as typical lenders fees for the loan it has underwritten itself. However, there are some issues for the lead syndicate bank involving revenue recognition related to the fees it collects from the borrower. As a result, ASC 860 and the analysis of derecognition is not an issue. Loan syndications do not involve any “transfers of financial assets” as each loan in a syndication is between a respective originating bank and the borrower. As a result, there are multiple loans issued by numerous banks to the one borrower. As a result, rather than underwrite the entire loan and look to participate it out to other banks, the lead bank acts as a “syndicate”, matching the borrower up with multiple lenders, each of which underwrites and originates its own loan to the borrower. In a loan syndication, the bank with the “relationship” with the borrower likely does not want to assume the risk of issuing such a large loan. This analysis involves determining if the participating loan represents a “participating interest” under ASC 860 and further whether control over the participating loan has been relinquished by the originating bank. the loan, or a portion of the loan) and must be assessed for derecognition under ASC 860. The unloading of a portion of the loan to participating banks represents a “transfer of a financial asset” (i.e. ![]() This transaction will follow the normal accounting for loans under ASC 310. The first transaction is the loan origination to the borrower. ![]() ![]() In a loan participation, the originating bank enters into several lending arrangements. Under the participation arrangement, the participating banks agree to assume the risks and rewards of a portion of this loan by transferring funds to the originating bank in return for the rights to cash payments for that portion of the loan participated out to the participating bank. Subsequently, or concurrently, with the origination of this loan, the originating bank arranges a participation with other lenders. This is the only loan the borrower enters into. In a loan participation, a bank will originate a loan to a borrower. While both loan participations and syndications involve multiple lenders, the way each is structured results in different accounting issues, including derecognition under ASC 860 and recognition of fees under ASC 606 and/or ASC 310. We often get questions from participants in our classroom Banking Industry Fundamentals training programs and have dedicated time to this subject in our eLearning series available on the Revolution, our online learning platform. Loan participations and loan syndications are terms often interchanged to describe a lending arrangement involving more than one lender however, for accounting and reporting purposes, these are two different types of transactions with unique considerations and issues. ![]() ![]() Step 4: Draw cards by clicking on the deckĬlick on the deck in the upper left corner to draw cards. Aces are considered the lowest value cards, while kings are the highest. The card you drag needs to be one rank lower than the one you’re placing it on - for example, you can drag an eight onto a nine). You should click and drag a card onto any card of an opposite suit and color. Step 3: Drag cards onto cards of opposite color and suit Step 2: Flip a card to find its valueĬlick on a face-down solitaire card to flip it face up and see its value. Three will make the game more challenging, while one is better for beginners who want to a simple solitaire game. How to Play Classic Solitaire Online in 7 Simple Steps Step 1: Decide how many cards you want to drawīefore starting the game of classic solitaire online, you have the option of drawing one or three solitaire cards. When playing free classic solitaire online, users can experience the same challenge as with real cards, as the game follows the same rules and principles as regular solitaire card games.
![]() ![]() is invaded by an entity called the Ancient Minister and his army of creatures, called "The Primid." Normally, characters come alive in the world of Smash Bros. In the solo mode called "The Subspace Emissary," the world of Smash Bros. Game storyline: In multiplayer games, characters from all Nintendo universes meet up in Nintendo locales to duke it out. Specific modes will be announced in the coming months. For the first time, this celebrated series is going Wi-Fi, allowing up to four players to brawl, no matter where they may be.Players jump and brawl their way through enemy-packed side-scrolling levels, meeting up with other characters, watching incredible cinematics and taking on massive bosses. Brawl features a sprawling adventure mode called "The Subspace Emissary" that's a full game in and of itself. With limitless customizing options, items and weapons that boggle the mind and a wealth of modes, this game has truly infinite replayability. to Solid Snake! As they square off in famous locales drawn from the rich history of Nintendo, literally anything can happen - and usually does. This action-packed fighting game features a ridiculous number of characters that have appeared on Nintendo platforms, from Mario™ to Link to Pikachu®.¡Los personajes más conocidos del mundo de los videojuegos se dan cita en el Smash definitivo para conseguir la gloria! ¡Experimenta la acción frenética que hará que saltes del sofá con la nueva entrega de la serie Super Smash Bros.Welcome to a brawl for the ages, where anything can happen, anyone can show up and all bets are off. Items range from baseball bats to proximity mines to Poké Balls to Assist Trophies, which spawn characters like Hammer Bros. Brawl is eminently customizable, so players can choose the frequency of items appearing, adjust musical scores and basically play the game however they'd like. Special powers/weapons/moves/features: Anything from a Nintendo game could conceivably be in this game, whether it's a musical score, an obscure item or a character that shows up to help the fighters. Anyone and anything from a Nintendo universe could appear in this game in one form or another. In Solo Mode, characters play through a long, side-scrolling adventure, beating up enemies along the way as they watch short cinematics starring their favorite characters.Ĭharacters: Mario, Samus, Bowser, Donkey Kong, Solid Snake, Meta Knight, Kirby, Pikachu, Zero Suit Samus, Link, Zelda, Pit and Wario, to name just a few. How to progress through the game: For multiplayer games, players pick characters, set rules and locations for where they want to play and then duke it out. ![]() Eventually, all the characters must work together to defeat the invading creatures from Subspace - this is accomplished by playing through side-scrolling levels. However, the Ancient Minister starts turning characters into trophies to harness their power, then detonates bombs that suck pieces of the world back into his realm of Subspace. to do battle, then turn back into trophies when defeated. Welcome to a brawl for the ages, where anything can happen, anyone can show up and all bets are off. ![]() |
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